![]() In AoW you have much greater troop customization, and they have abilities that you can use. You perform a quick animation on the world map between two units and that is it. ![]() In Civ games combat feels as if it was an afterthought for the developers. Co-op against AI opponents is available both online and locally.AoW has a much bigger focus on combat. ![]() Local multiplayer rounds out the package. The email-based turn option (newly added in Version 1.5) lets combatants play at a more leisurely pace. You can war against up to eight other players in online games, with the default option of simultaneous turns keeping the game moving. Outside of the campaign, you can engage in any number of scenarios via randomly generated maps, or even make your own maps.Īlthough I haven't gotten to try multiplayer yet, the various options should prove even more exciting than the campaign. Strong writing and voice acting help tie the story missions together. Two single-player campaigns allow players to experience both sides of a conflict between the Elven Court and the human-led Commonwealth Empire. And of course, attacking enemies from behind will grant a hefty flanking bonus.Īge of Wonders III offers several ways to play. Units will automatically attack enemies who pass within a certain range, so a careless move could lead to heavy damage. Different races have their own movement properties, so one race might get useful bonuses on specific terrains. The actual movement paths prove very important.
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